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Technology
Foundation Standards
for All Students
The
technology foundation standards for students are divided into six
broad categories. Standards within each category are to be introduced,
reinforced, and mastered by students. These categories provide a
framework for linking performance indicators within the Profiles
for Technology Literate Students to the standards. Teachers can
use these standards and profiles as guidelines for planning technology-based
activities in which students achieve success in learning, communication,
and life skills.
Technology
Foundation Standards for Students
- Basic
operations and concepts
- Students
demonstrate a sound understanding of the nature and operation
of technology systems.
Logical,
naturalist- explain the organization of different systems and
how they function.
- Students
are proficient in the use of technology.
Kinesthetic-
manipulate different technologies, both industrial and digital,
for goal-oriented tasks.
- Social,
ethical, and human issues
- Students
understand the ethical, cultural, and societal issues related
to technology.
Intrapersonal,existential-
understand and internalize the individual and communal values
for technology use.
- Students
practice responsible use of technology systems, information,
and software.
Intrapersonal,
existential- put into practice the internalization of individual
and communal values for technology use.
- Students
develop positive attitudes toward technology uses that support
lifelong learning, collaboration, personal pursuits, and productivity.
Intrapersonal,
existential- develop attitutdes that will promote technology
use that will improve the quality of life.
- Technology
productivity tools
- Students
use technology tools to enhance learning, increase productivity,
and promote creativity.
Verbal,
kinesthetic, visual- use technology to apply learning in new
and different ways.
- Students
use productivity tools to collaborate in constructing technology-enhanced
models, prepare publications, and produce other creative works.
Verbal,
kinesthetic, interpersonal, visual- participate in teams to
apply learning in new and different ways.
- Technology
communications tools
- Students
use telecommunications to collaborate, publish, and interact
with peers, experts, and other audiences.
Verbal,
interpersonal- virtually interact with one another in completing
goal-oriented tasks.
- Students
use a variety of media and formats to communicate information
and ideas effectively to multiple audiences.
Verbal,
musical, interpersonal- use the varied affordances of technology
to demonstrate learning to others.
- Technology
research tools
- Students
use technology to locate, evaluate, and collect information
from a variety of sources.
Verbal,
logical, naturalist, intrapersonal- access, categorize and evaluate
information for specific tasks.
- Students
use technology tools to process data and report results.
Verbal,
logical, musical, naturalist- format research results in clean,
organized, well-developed presentations.
- Students
evaluate and select new information resources and technological
innovations based on the appropriateness for specific tasks.
Intrapersonal,
naturalist- analyze data and technologies within the context
of an assigned task to determine their value.
- Technology
problem-solving and decision-making tools
- Students
use technology resources for solving problems and making informed
decisions.
Logical,
intrapersonal, existential- use technology to make appropriate
choices based on the data provided.
- Students
employ technology in the development of strategies for solving
problems in the real world.
Logical,
intrapersonal, existential- use technology to generate effective
solutions to problems that can improve the quality of life.
Intelligences
and Digtal Technologies
| Intelligence |
Digital technologies |
| Verbal/Linguistic |
Keyboard,electronic mail, speech recognition devices |
| Mathematical/Logical |
Graphing calculators, FTP clients, search engines |
| Visual/Spatial |
Monitor, digital camera/camcorder, scanner |
| Bodily/Kinesthetic |
Mouse, joystick, assistive technologies |
| Musical/Rhythmical |
Speakers, CD-ROM disks, CD-ROM players |
| Intrapersonal |
Online forms, real-time projects
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| Interpersonal |
Chat, message boards, instant messages |
| Naturalist |
Floppy drive, file manager, semantic, mapping tools |
| Existential |
Virtual reality, virtual communities, simulations |
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